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Hephaestus Amazing
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This page is lacking: Fortune, and Chaos Enchantments.

The enchant table is an interactive block that grants different enchantments. It must be repaired before it can be used.

Economy class Obtaining[]

Team Base[]

Team bases spawn with a broken enchant table that will automatically be repaired once the player's team reaches the Diamond Era and bought the Magic I upgrade. Enchant tables does not generate in Skywars, Gun Game, Penguin Survival V2 and 16v16 and certain Duel Maps.

Defender class Usage[]

Enchanting[]

Players can either spend 50 IronCroppedIron for a basic enchant or 2 EmeraldsCroppedEmerald for an advanced enchantment that augments themselves or their attacks. Enchants are selected randomly. Once a certain enchant has been learnt, either by the player or their teammate, then they can purchase the enchant directly for 4 EmeraldsCroppedEmerald

The enchantments are:

  • Fire Fire Enchant
  • Static Static Enchant
  • Plunder Plunder Enchant
  • Execute Execute Enchant
  • Critical Strike Critical Strike EnchantCritical Strike 2Critical Strike 3
  • Life Steal Life Steal Enchant
  • Volley Volley
  • Sticky Sticky Enchant
  • Forest Forest Enchant
  • Wind Wind Enchant
  • Cloud Cloud Enchant
  • Updraft Updraft Enchant
  • Rapid Regen Rapid Regen Enchant
  • Shield Gen Shield Gen Enchant
  • Anti Knockback Anti Knockback Enchant
  • Clingy Clingy Enchant
  • Fortune Fortune
  • Berserker Berserker 1 Berserker 2
  • Chaos Chaos

Enchantments will be lost upon death. Enchanting while there is already an active enchant overrides it. Enchanting again grants you a different enchantment.

Using 50 IronCroppedIron has a 70% chance of getting a Tier 1 Enchantment and a 30% chance of getting a Tier 2 Enchantment. Using 2 EmeraldsCroppedEmerald has a 100% chance of giving a Tier 3 Enchant. After unlocking the Emerald Age and getting Magic II, the player can use either method to get an enchant that will last 360 seconds or 6 minutes instead 180 seconds or 3 minutes.

Players with the Runic Divide map mechanic can get 2 basic enchantments for 100 IronCroppedIron or 2 advanced enchantments for 4 EmeraldsCroppedEmerald

In custom matches, players can use the /enchant (enchantment)_(tier) [@s/@all/@t:<team>/<player_name>] or /enchant (enchantment)_(tier) command to obtain enchantments.

Glitched Enchant[]

A glitched enchant table appears as a selectable map mechanic. Glitched enchants are significantly stronger than regular enchants and have extra effects added as well.

Enchant Table Enchants[]

Attack Enchant Effect (When damaging) Tier(s)
Fire Enchant

Fire
Burns the enemy, dealing 3/5/8 damage every second for 2/3/4 seconds. 1, 2 and 3
Static Enchant

Static
Shocks the enemy, dealing 4/8/12 bonus damage to them and inflicting Zapped for 10s. 2s cooldown. 1, 2 and 3
Void Enchant

Execute
Curses the enemy with the execute effect, the user attack will do massive damage beyond their current health which can instantly kill them if they're below 25% health. 3
Critical Strike EnchantCritical Strike 2Critical Strike 3

Critical Strike
Attack have chance to deal Critical Strike damage. The player's dealt damage and chance cresendoes based on enchant tier. [20%/20%-45%/45%-55%] [6.25%/12.5%/25%](I/II/III). 1, 2 and 3
Forest Enchant

Forest
Enemies will have a seedling above their head which only the player can see. Hitting enemies with seedlings will heal the player slowly and increase their max HP by 1.5%, 2% or 2.5% of their total current max HP. The player also gains +5, +10 or +15 extra max health depending on the tier, and is removed upon rolling a different enchantment. Seedlings will regrow after 45 seconds. 1, 2 and 3
Player Enchant Effect (Passive) Tier(s)
Cloud Enchant

Cloud
Being directly above the void will trigger a cloud that the player can traverse on. The player's movement speed will be increased by 10%, and they can float whilst the cloud is activated. The player will lose energy every time they move, and will lose energy slower if they are not moving. The cloud will disappear when all the energy is used. The energy bar will passively fill up while on blocks/land. 3
Beserker Enchant

beserker
Deal more damage depending on the amount of hp you have. The lower the hp, the more the damage increase. Also heals the player if they are below 20% hp 1, 2 and 3

Glitched Attack Enchant Notable difference Tier(s)
Fire Enchant

Fire
Deals 15/20/25 additional bonus damage every few ticks of burning. 1,2 and 3
Static Enchant

Static
Has a chance of dealing multiple static hits and does more damage. 1,2 and 3
Void Enchant

Execute
Also applies the void effect on the enemy. 3
Plunder Enchant

Plunder
Stolen items will be doubled (Ex. Stealing 20 iron from an enemy will give you 40 iron). Can only be obtained through the Chaos enchant. 2
Critical Strike EnchantCritical Strike 2Critical Strike 3

Critical Strike
Higher chance of dealing a critical strike. 1,2 and 3
Life Steal Enchant

Life Steal
Heals the player at a faster rate while also healing teammates who are near the player. 2
Volley

Volley
Fires 8 additional arrows instead of 4. (Removed) 3
Sticky Enchant

Sticky
The grounded effect will last 10s instead of 8. (Removed) 3
Glitched Player Enchant Notable difference Tier(s)
Clingy Enchant

Clingy
Seven items are returned instead of four. (Removed) 2

Vulcan Grave
Removed Content
This section is about or contains removed content in BedWars. This means that the time frame this content was available for has since concluded and it is no longer accessible through normal methods. This section has been preserved for historical purposes.
Player Enchant Effect Tier(s) Date of removal
Rapid Regen Enchant

Rapid Heal
Replaces the passive regeneration effect with a faster heal, healing 1/2 health every 0.3s. 1 and 2 May 13, 2022
Shield Gen Enchant

Shield Gen
Passively generates up to 8/15 shield. Regenerates when you heal. 1 and 2 May 13, 2022
Anti Knockback Enchant

Anti Knockback
Grants the player anti-knockback for 5s when damaged by enemies, preventing the player from taking any knockback including the one that activated it. Cooldown: 10s 2 May 13, 2022
Updraft Enchant

Updraft
Increases the player's jump height and enables double jump. 2 March 25, 2022
Volley

Volley
Firing a projectile will additionally fire a volley of four arrows, dealing 25% of the damage of the original projectile. Each arrow from Volley deals more damage the further away it's shot, capping out at 20 damage per arrow. 2.5s cooldown. 3 January 6, 2023
Clingy Enchant

Clingy
Four random items are returned to the player's inventory after dying. If the player has four or less items, all items will return to the player's inventory. 2 January 6, 2023
Attack Enchant Effect Tier(s) Date of removal
Wind Enchant

Wind
Not to be confused with Zephyr.

Fighting enemies with a Sword will grant the Player attack speed, stacking to 5. Wind will decay after a short while of not attacking enemies.
3 July 14, 2023
Sticky Enchant

Sticky
Each hit will apply the "Grounded" Effect for 8 seconds, disabling all movement sources and slows the target. 3 July 14, 2023

Fighter class Trivia[]

  • A bug may occur in which resources gained from the plunder enchant are duplicated, rather than stolen.
  • Currently, there is a bug for console players in which they are not able to use the enchantment table.
    • This has been patched.
  • Due to the mechanic of the Static enchantment, a player using Trinity could see 2 healing orbs instead of 1.
  • Players were able to duplicate enchant tables. This has since been patched.
  • Any form of damage will activate the enchantment. This includes Swords, Arrows, Kit abilities, etc.
  • The idea of enchants was most likely inspired by Minecraft.
  • The Juggernaut Crate uses the same model as the Execute enchant icon.
  • Players can use multiple enchantments with the /enchant command.
    • Interestingly, players can get different levels of the same enchant, for example players can use /enchant fire_3 and /enchant fire_2.
  • In custom matches and with the Conqueror, using the enchants fire and static together will result in a never-ending damage loop.
    • This is because the damage from the Fire Enchant activates the Static Enchant and it activates the Fire enchant again which then causes the loop.
    • This has been patched.
  • Grim Reaper was able to heal at extreme rates if they consume a Soul while having the Rapid Heal Enchant.
  • The Anti Knockback 2 enchantment was formerly named 'Anti Knockback'.
  • The 'Critical Strike' enchantment features a different icon at tier 3.
    • This makes it the only enchantment that features a different icon at all tiers.
  • The Anti Knockback enchant can still be obtained by using defense banners.
  • There was a bug where the Critical Strike enchant would stay even after re-rolling enchants. Though this was fixed after discovery.
  • Removed enchants can still be applied with commands in Custom Matches.
  • Enchant tables cannot be found in some Duels maps.
  • The arrows fired by the Volley enchant will not deal any damage if the player fires an explosive projectile, likely due to the fact that the damage originates from the explosion itself.
  • The enchant table is the first block that emits light, with teleporter blocks being the second, and cores being the third.
  • Updraft II, Cloud, Wind and Forest do not use the Enchanted background featured in the September 23, 2022 update.
  • When the Sticky enchant was first released, it was misspelled as "Stiky".
  • Before the January 6, 2023 update, when a player researches the Sticky enchant, the tier will not be shown.
    • It was fixed and now shows "Sticky III".
    • Sticky's command name is "grounded".
  • Due to the mechanic of the "Static" enchantment, Players have a 50% chance to gain 2 kills instead of 1.
    • This has since been patched.
  • Every single enchantment will make a sound effect after being researched by a player
  • The enchant table incorrectly states that there's a 30% chance to gain a tier 2 enchantment from an advanced enchantment roll. However, this is not true, as players are still unable to gain tier 2 enchantments from the advanced enchantment.
  • Due to the mechanic of the "Execute" enchantment, players are able to gain their ability instantly from Barbarian, Trinity and Void Regent.
    • Although this is true, Barbarian is no longer able to gain a Rageblade through the execute enchantment.
    • Trinity can either heal themselves OR heal their teammates instantly if they choose Light Angel or Void Angel and have killed the Player with the execute enchantment.
    • Void Regent is able to heal himself instantly upon killing a Player with the Void Axe and the execute enchantment.
    • Trinity and Void regent are still able to instantly heal themselves with the execute enchant.
      • These are all ineffective now due to the execute enchantment being changed to only deal damage equal to the current enemies health.
  • If the player has the Execute enchantment and they damage a player to the point where the enchantment's effect would activate with poison damage (damage from sources such as ravens and poison splash potions), the enchantment will not directly kill the player but will instead bring them down to the minimum health that poison damage would normally tick down to, despite the damage text reading "inf".
  • Due to the Runic Divide mechanic, with Chaos enchant can combine 3 enchants as once.

Tank class History[]

December 17, 2021 Enchant TableFire EnchantStatic EnchantVoid Enchant Added enchant table, Fire, Static, and Void enchants.
December 23, 2021 Nerf Decreased damage from Fire enchant.
Reduced volume of Static enchant sound.
Nerf Poison no longer activates Fire enchant.
February 18, 2022
Shield Gen EnchantRapid Regen EnchantUpdraft EnchantAnti Knockback EnchantPlunder Enchant
Added Shield Gen, Rapid Regen, Updraft, Anti Knockback, and Plunder enchant.
Nerf Decreased damage from the Fire enchant
Buff Increased Fire 1 duration.
Basic research now has 100% chance of getting a tier 1 enchant.
Can no longer get the same enchant twice in a row.
March 25, 2022 Renamed Rapid Regen to Rapid Heal.
Removed Rapid Heal 3, Shield Gen 3, and Updraft 2.
Added Rapid Heal 1.
Basic research now has a 30% chance of getting a tier 2 enchant.
May 13, 2022
Life Steal EnchantCritical Strike EnchantClingy Enchant
Added Life Steal, Critical Strike, and Clingy enchants.
Rapid Regen EnchantShield Gen EnchantAnti Knockback EnchantUpdraft Enchant Removed Rapid Heal, Shield Gen, and Anti-Knockback.
Renamed Void to Execute.
Buff Plunder now prioritizes higher valued items.
Buff Decreased Plunder cooldown from 5 seconds to 4 seconds.
Enchants will now cycle before repeating.
May 20, 2022 Nerf Decreased Life Steal's healing per tick from 3 to 2.
Nerf Increased Life Steal's Tick rate from 0.33 seconds to 0.5 seconds.
Nerf Reduced Life Steal's max shield gained from 25 to 10.
August 19, 2022 Volley Added the Volley enchant.
September 23, 2022 Revamped the UI.
Glitched Enchant Table Added the glitched enchant table and glitched enchants.
September 29, 2022 Fixed a bug with the glitched static enchant.
November 4, 2022 Sticky Enchant Added the Sticky enchant.
Nerf Decreased fire 3 duration from 6s to 5s.
Nerf Decreased fire 1 duration from 4s to 3s.
Nerf Decreased fire 3 burn damage from 10 damage to 8 damage.
Nerf Decreased fire 2 burn damage from 8 damage to 6 damage.
January 6, 2023 Forest EnchantWind EnchantCloud Enchant Added the Forest, Wind, and Cloud enchants.
Enchants can now go up to Tier 4.
Basic research will now always give a Tier 1 or 2 enchant.
Advanced research will now always give a Tier 3 or 4 enchant.
Buff Increased Plunder loot steal chance from 20% to 35%.
Buff Decreased Plunder cooldown from 4 seconds to 2.5 seconds.
Removed the Lifesteal, Volley, and Clingy enchants.
Removed all glitched enchant variants.
Removed the glitched enchant table.
January 13, 2023 Added back the Life Steal enchantment.
Neutral Life steal healing now scales based on damage dealt.
Nerf Reduced forest damage at tiers 2 and above from [20%, 30%, 40%] to [15%, 20%, 25%].
Nerf Cloud Enchant energy consumption increases based on time used.
February 24, 2023 Removed tier 4 enchants and reverted enchant research chances.
Buff Researching an Advanced Enchantment now cost 3 EmeraldsCroppedEmerald.
Changed the tier of Cloud and Wind Enchantments to Tier 3.
March 31, 2023 Nerf Slightly decreased Fire 1 burn damage.
Buff Slightly increased lifesteal max overheal shield from 10 to 12.
April 7, 2023 Buff Forest Enchant can now be triggered by all damage sources.
April 14, 2023 Buff Plunder enchantment now gives user fixed rewards scaling on the Player's Armor.
May 12, 2023 Buff Increased Life Steals healing from damage percentage by 2.5% for every tier.
June 9, 2023 Nerf Reduced Static damage (all tiers) by 20%.
Nerf Reduced Fire duration by one second on each tier.
Buff Life Steal now works on non-players.
Buff Life Steal healing on all tiers increased from 3.5%/4.5%/5.5% to 15%/20%/25%.
June 30, 2023 Buff Increased Forest enchant grasp damage.
July 14, 2023 Nerf Decreased Forest Tier 3 enchant max HP increase from 3% to 2.5%.
Nerf Multi-target attacks no longer trigger the Forest enchant.
Removed the Wind and Sticky enchants.
Fixed a bug that caused the Static enchant to do very little damage.
July 28, 2023 Buff Increased Execute enchant's execution threshold from 20% to 25% max HP.
August 4, 2023 Buff Increased Forest Tier 1 health gain from 1% to 1.5%.
August 11, 2023 Nerf Decreased life steal's healing by damage percentage by 1% for all tiers.
August 18, 2023 Nerf Decreased Plunder loot steal chance from 35% to 30%.
Nerf Increased Plunder loot steal cooldown from 2.5s to 4s.
August 25, 2023 Nerf Decreased Cloud enchant's max energy count from 80 to 60.
Nerf Decreased Cloud enchant's speed multiplier from 1.2 to 1.1.
October 6, 2023 Nerf Decreased life steal percentage at all tiers from [11.5, 16.5, 19.5] to [10, 14, 17].
October 13, 2023 Buff Reduced Forest's seedling cooldown from 60s to 45s.
November 17, 2023 Neutral The enchant table can now be unlocked after reaching the Diamond Age instead of repairing it for 8 DiamondsCroppedDiamond.
Buff The enchant table can now grant double enchants after reaching the Enlightenment Era.
Buff Decreased enchant table enchanting requirements from 80 IronCroppedIron and 3 EmeraldsCroppedEmerald to 50 IronCroppedIron and 2 EmeraldsCroppedEmerald.
Nerf Enchants now only last for 180 seconds.
December 8, 2023 Nerf Decreased life steal healing percentage.
January 5, 2024 Nerf The enchant table now gives one enchant instead of two enchants at the enlightenment era.
Neutral Increased enchant duration at enlightenment era to 6 minutes.
April 5, 2024 Buff When you or a teammate learns an enchant, you can now select it to instantly roll the enchantment the next time you roll.
Neutral Enchantment tables are now unlocked after upgrading the Magic I upgrade.
April 12, 2024 Neutral Changed execute enchantment execute damage to deal damage equal to the enemy’s current health.
? Nerf Decreased fire 2 burn damage from 6 to 5.
May 10, 2024
Berserker 1Berserker 2ChaosFortune
Added the berserker, chaos and fortune enchantments.
Removed the life steal and plunder enchantments.
Buff Rolling forest enchantment now grants permanent extra max health, which scales based on the tier and is removed when rolling a different enchantment.
? Neutral Players now must attack enemies to heal with berserker enchantment instead of being healed everytime the player has been attacked.
May 17, 2024 Neutral Decreased fortune enchantment timer from 90s to 75s.
June 14, 2024 Nerf Decreased health threshold to start healing from attacks with berserker enchantment from 35% to 30%.
Nerf Decreased berserker life steal percentage at all tiers from [15%, 25%, 40%] to [10%, 20%, 30%]
Neutral Current shielding is now included in berserker enchantment missing percent HP calculations
June 28, 2024 Neutral Decreased fortune enchantment timer from 75s to 45s.
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