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Health is a GUI that represents the player's health. It is displayed at the bottom of the player's screen above their hotbar. A player starts the game with 100 health, however it can be changed in a variety of ways.

Losing health[]

Players can lose health in a variety of ways such as:

  • Getting hit by a weapon from someone on an enemy team or an enemy NPC.
  • Falling into the void.
  • Falling from a height taller than 5 blocks. (Fall Damage)
  • Getting blasted by an explosive, such as Fireballs, TNT, or Spirits.

Players and entities will die if their health reaches 0.

Regaining health[]

Players can regain health by:

Healthbar Full Image of the healthbar

Maximum health[]

A player's maximum health is 100 HP. Once they are at the limit, they cannot surpass it, with a few exceptions.

Players can lose maximum health by:

Players can gain maximum health by:

Shield[]

Shield health is an effect that allows the player to absorb extra damage. All incoming damage reduces the shield health before reducing the player's health. Shield health can be gained by:

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